

The sources for my information come from the Xbox Twitch streams, Multiplayer wont make any appearance in State of decay 1 but if you like the core concepts of this franchise keep an eye out for future installments you might be more interested in it then, Since they will be building a game with less restrictions on it and more resources from the ground up. Since the release and success of the franchise the team has grown I fully expect Undead labs to make good on their promises for multiplayer in the future of the franchise, The dev's have plenty of experience in that department some of them were behind ArenaNet. Since it was their first game i can understand why their focus would be more on the content in the game such as the perma death or base/community building, they had limited time money and staff, I think they made the right call as it lays the foundation for the future games, and defines what seperates it from other Zombie "Survival" games. The comparisons on this game to Dying light are great because Dying light was built by an established studio with succesful titles already under its belt and was 20 times the size in memory alone, State of Decay is the debut game of Undead labs. Which is why they needed to make the same game twice?įrom the very early prototypes of Class 3 or what became State of Decay the dev's knew they had a resource limit due to the terms of being an xbox live arcade title amongst that was the 2GB size limit, The Dev's realised pretty early on that multiplayer would of taken too much time and resources away from the rest of the game. If you want to go play DayZ, go play that. Instead of putting out a half assed single player game with a great multiplayer, or a great single player game with a half assed multiplayer, they devoted all resources to making a kickass single player campaign & it shows. Having a development team focus on single & multiplayer, they will often times drop the ball on one of the two aspects. What exactly dictates that this is specifically should remain a singleplayer game? Originally posted by Burke:That's a poor argument. So do tell, what exactly makes this game arguably a solely singleplayer game?

It is a singleplayer game because it lacks a multiplayer game mode.

It is a singleplayer game because the developer has decided so. So do tell, what exactly makes this game arguably a solely singleplayer game? I really don't understand your question. In fact, the game allows you to bring AI companions who are completely incompetent and an actual player would be better off controlling since AI companions seem to have trouble finding doors. In fact, you can have all your original characters die at the beginning and still have the same ending with no unique dialogue. However, in SoD you play multiple characters that have vague backgrounds and no single character is really expected to be a saviour of anything. In Skyrim, Dishonoured and other games focused on a narrative around specifically one character (that you either make or is designated as the primary character with no other playable main characters) your argument is justified. Originally posted by Dallas, not Dallas:Spoiler: NO COOP IN SINGLEPLAYER GAMESThat's a poor argument.
